Open Source text-based RPG on Qbasic!


Hi there old-school Qbasic enthusiast! I'm working on an Open Source text RPG game made and written on BASIC, Qbasic 7.1 to be more exact. I created a repository for it on GitHub and would like to invite you to look at the code, make some improvements if you want to, make some suggestions, etc.

WILD is a "very basic" text based RPG game, written in Qbasic for MS-DOS. This is my very first project on GitHub. I'm trying to understand how open source code works and see if there's still people willing to work on an old-school text-based RPG project just for fun.

I'd be very glad if you could help me with:

Music, small sound effects.

  • Transition FXs between the different stages in the game (map, battle, etc.).
  • ASCII Graphics.
  • A better main menu at the beginning of the game.
  • New mechanics and ideas for a better gameplay.
  • Ideas for the story.
  • Help me with English, making corrections in the different paragraphs and parts of the story if you think they can be written better.
  • Help me with the code making it more efficient.
  • Any other ideas, suggestions or feedback are welcome.

Here is the link to the repository: https://github.com/fgr101/WIld-basic

Here's a link to a YouTube video where I show the idea of the game and the project https://www.youtube.com/watch?v=uHhclyAd7DA&t=99s

Files

Wild [MS-DOS].rar 41 kB
Apr 14, 2022

Get Wild [Text RPG]

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