New 0.9 version [Under Progress]


In the latest 0.9 update, I've made some exciting improvements to the game's visuals and mechanics. The base now has a new animated destruction effect, where it gradually becomes more damaged as its health depletes. I've also expanded the health bar for the base, making it more prominent and easier for players to track. Additionally, I've added a clear 'GAME OVER' message that appears when the player loses, allowing them to quickly restart from the main menu.

One of the key fixes in this update was addressing issues with the blue mage enemies. I've improved their behavior, delaying them in the mountains and randomizing their speeds to create more unpredictable encounters. I've also ensured that all instances of monsters and enemies are now removed from the game when they move off-screen, preventing any lingering issues.

Furthermore, I've implemented new behaviors for the miners, lumberjacks, and villagers, making them flee from enemies and pumas. And lastly, I've greatly improved the functionality of the commerce carts, fixing any issues that may have caused them to become stuck, as well as enhancing their sprites and animation. I'm really pleased with the progress in general, however the work is still in progress. The 0.9 update should be available pretty soon.

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